![]() The game has a problem with opening too many files for normal campaign. Loading bars, siege bars, morale bars, etc. Works fine with Mesa 17.0 (LLVM 3.9.1) on RX480 Graphical artifacts: flickering trianglesįixed in new Mesa 18 / Mesa 19 stable releaseĪnimated leader characters small black squares artifactsįreezes on the main screen, almost immediatelyĪfter the new Steam update that prefers host libraries, the problem is gone (game runs). Loading screens have graphical corruption. Workaround: set %command% -dev to the start options and set graphic options to lowest It is unknown if this is a game or a mesa bug. Sadly the game still crashes with "Out of Memory" errors. Lately a game update fixed the requirement of GL_EXT_gpu_shader4. This workaround gets now applied by default in mesa: glsl_correct_derivatives_after_discard=true Note: Expect more render issues, even with fixed drivers. A temporary fix is to start the game without HyperZ. The game renders many flickering red, black and cyan squares all over the world. Reflections on the chrome parts of the trucks have strange colored noise.įixed with Mesa git / next stable releaseĭisplays graphical artifacts with shadows enabled (flickering blocks around shadowed objects) Note: someone mentioned that bug doesn't appear on mesa-git with llvm-git from Better Than Developers! (Gold): Complete Tower of Sarek without any deaths on Hard difficulty.Crashes to desktop, if run via terminal gives following, error:Ĭannot initialize uniform typeColor in GLSL 1.10 (GLSL 1.20 required), error: array constructors forbidden in GLSL 1.10 (GLSL 1.20 or GLSL ES 3.00 required), error: initializer of uniform variable `typeColor' must be a constant expression Walk in the Park (Gold): Complete the game on hard using hardcore mode. Grand Collector (Gold): Collect all the experience pickups in the game. Treasure Hunter (Gold): Find all the chests in the game. Alone and Mighty (Silver): Complete a level with Pontius only. ![]() Like a Shadow (Silver): Complete a level with Zoya only. O Solo Mio (Silver): Complete a level with Amadeus only. Summer Dip (Bronze): Stay underwater for more than 20 seconds without taking damage. Survivalist (Bronze): Survive a level other than Astral Academy without any damage. Whoops! (Bronze): Kill 3 monsters with a single physical object drop or throw. Spring Master (Bronze): Complete at least 3 jumps in a row on different skeletons without touching the ground. What a View! (Bronze): Build a tower with at least 12 Wizard-created objects and stand on top of the tower without collapsing it. The Cool Way (Bronze): In a single level, kill one monster by jumping on it with the Knight, one with the Wizard's abilities and one with the Thief's grappling hook kick. Volcano Collector (Bronze): Collect all the purple pickups in the extra level. Tower Collector (Bronze): Collect all the experience pickups in the 15th level. Forge Collector (Bronze): Collect all the experience pickups in the 14th level. Village Collector (Bronze): Collect all the experience pickups in the 13th level. Mines Collector (Bronze): Collect all the experience pickups in the 12th level. Ruins Collector (Bronze): Collect all the experience pickups in the 11th level. Thicket Collector (Bronze): Collect all the experience pickups in the 10th level. Forest Collector (Bronze): Collect all the experience pickups in the 9th level. Castle Collector (Bronze): Collect all the experience pickups in the 8th level. Dungeon Collector (Bronze): Collect all the experience pickups in the 7th level. Crypt Collector (Bronze): Collect all the experience pickups in the 6th level. Caverns Collector (Bronze): Collect all the experience pickups in the 5th level. Graveyard Collector (Bronze): Collect all the experience pickups in the 4th level. Wolvercote Collector (Bronze): Collect all the experience pickups in the 3rd level. Hallways Collector (Bronze): Collect all the experience pickups in the 2nd level. ![]() Academy Collector (Bronze): Collect all the experience pickups in the 1st level. Volcano Master (Bronze): Complete the extra level. Tower Master (Bronze): Complete the 15th level. Forge Master (Bronze): Complete the 14th level. Village Master (Bronze): Complete the 13th level. Mines Master (Bronze): Complete the 12th level. Ruins Master (Bronze): Complete the 11th level. Thicket Master (Bronze): Complete the 10th level. Forest Master (Bronze): Complete the 9th level. Castle Master (Bronze): Complete the 8th level. Dungeon Master (Bronze): Complete the 7th level. Crypt Master (Bronze): Complete the 6th level. Caverns Master (Bronze): Complete the 5th level. Graveyard Master (Bronze): Complete the 4th level. Wolvercote Master (Bronze): Complete the 3rd level. Hallways Master (Bronze): Complete the 2nd level. ![]() Academy Master (Bronze): Complete the 1st level. Way Out of the Trine (Platinum): Earn all Trophies in Trine 1. Successfully complete one of the following tasks to get a trophy: ![]()
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